![]() The pin icon appears next to the selected location(s). Right-click and select Pin > Set Local Pin. ![]() Select the location(s) you want to pin in the Scene Graph tab. If you follow the "trail" of icons through the scene graph, it leads you to the exact pinned location, shown with. This denotes that there is a child pin somewhere in the hierarchy below that location. If a location is pinned further down in the hierarchy, but the location is hidden in the scene graph because one of its ancestors is collapsed, then its nearest visible ancestor is shown with a gray, tilted pin icon. When a location is pinned, it appears with a blue, active pin icon next to it in the Scene Graph tab. There are a couple options for pinning locations in the scene graph - you can pin selected locations or all visible leaf locations. ![]() Note:If your Viewer is empty, it probably means that no locations with geometry have been expanded in the Scene Graph tab, and no pins have been set. Pinned items are still visible in the Viewer, even when their locations are collapsed in the Scene Graph tab. Pinning can make navigating and organizing the Viewer easier by quickly showing/hiding specific locations. The Viewer tab only shows locations that are expanded in the Scene Graph tab, as well as any pinned locations that have been set. ![]() Part of Katana’s ability to deal with extremely complex scenes comes from it only loading scene graph data when it is needed. The Viewer tab is a 3D representation of the scene currently open in the scene graph. ![]()
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